It works like this: Become 2nd level when you complete one quest. I'm guessing Lost Mines is designed for at least 4 players so you'll probably need to either re-balance it a bit or add your own character to help balance things out. An easy task requires a minimal level of mineral wealth, the mine contained great magical power. Part 2b - Redbrand Hideout. In short, you must gain one Inspiration Point plus one per level to gain a new level. The reasons that I want to do slow leveling are as follows: - Increased character knowledge (time before acquiring new abilities and spells) - Story and NPC interactions can last longer- Sense of realism (in a way) where growth seems less swift and more like an accomplishment. The same package includes a content catalog, listing all the available hardcovers and modules. )A possible leveling might look like this: Level 2 after Cragmaw cave. Hone Your Lazy Dungeon Master Skills. The Lost Mine of Phandelver is a classic, one of the very first mini-campaigns that new DM's run. Lost Mine of Phandelver is a series of small sandboxes stacked together. 3) They are in the middle of a mini civil war. Lost Mines of Phandelver (Level 1 to 5) This campaign is one of the most popular modern introductions to DnD 5e and can quickly introduce both DMs and players to the mechanics of Dungeons and Dragons. As the adventure is really designed for four players, I needed to tweak some things anyway, but I think I may have some insights for you. How does your group play? Discord, D&D Beyond, Roll20. This week is Episode 33, Session 16 Side B, for the Lost Mines of Phandelver, the beginners adventure presented in the Dungeons and Dragons Starter Set. DndBeyond is a site that helps with character creation and can explain spells, stats, conditions, and whatever else you need explained quickly. You can follow up with Icespire Peak's DLC, it goes from lvl 7 to 13. Thundretree - lvl up Every side mission counts as half a lvl. Lost Mines of Phandelver questions. During the course of the adventure, the DM is the best part of the game. , the parts of this book from levels 5-12), but it does have some high-level spoilers. Hello everybody, I am going to be a DM, in a week, for the first time in my life. If you want the characters to be a certain level at some designated stage just use milestone levelling and be done with it. Wisdom is organized life. " However, I will only be running three players through the campaign (or at least for the first encounter), which makes me think that some (or all) of the encounters in the module will need to be scaled back. 2 monsters for 25xp each (50xp total) split between 2 players = 25xp each. One of my all time favorite things added to 5e is the ability to level based on milestone achievements. This article cross-references a lot of the more obscure Realmslore that shows up. At that point the players start to get more significant ability changes with levels and so you want them to be able to use it and get a feel for it. Looks wild and i’d love to play on that map. Our group keeps dying during the Lost Mine of Phandelver campaign. The Lost Mine of Phandelver is a great starter adventure, whether you're brand-new DM or have been rolling 20s since the 80s. We know how the OOTA authors intended chapter 1 to work. I use only one Doppelganger and he already made a big mess for players by pretending to be Gundren. 150. This text post is adapted from THIS VIDEO (link), if you prefer to watch/listen :) . This is what I would use for milestone leveling in lmop. @Fighting_Ferret - Just an OOC note, Ariell is a moon elf - they're the friendliest of the elven races in general, the most likely to serve as go betweens between high elves and wood elves, and the most common pairing with humans to make half elves. A 78-page campaign aid featuring the Lost Mine of Phandelver NPCs—Daran Edermath, Droop, Garaele, Gundren Rockseeker, Linene Graywind, Qelline Alderleaf, reformed Redbrand, Reidoth, and Sildar Hallwinter—reimagined as player characters. 5. The Book to session conversion can be. Card Text: Cave Entrance — Scry 1. 2 when come back to Phandalin after cleaning the Goblin hideout). In game. Need help making the end of Lost Mines of Phandelver epicI will preface this by saying that there are many ways to run The Lost Mines of Phandelver. In the centuries since, countless prospectors and adventurers have searched for the lost mine, but. If you roll 2 or more 1’s, you can reroll it/them; Roll seven sets of numbers and drop the lowest; Variant. Koren: There are 4 sections to Lost mine (reflecting the 4 chapters). Matt Colville's Welcome to D&D video. Give each party member exp equal to the result of this calculation. The Book to session conversion can be. However, there are some things you should know before running it. Business, Economics, and Finance. My party wanted to try a campaign book so we got the Lost Mine of Phandelver. (Lost Mine of Phandelver spoilers within, obviously) I can give some detail based on my experience last year as a brand-new DM running for two brand-new players. All Maps from Lost Mine of Phandelver. Part 5 - Side Quests. Yet in Adventurers League, Tier 1 adventurers are for characters levels 1–4. Then just make sure you make. I wanted to use milestones instead of XP but I didn't want to feel like progress only happened at certain times so I assigned each quest/location a point value depending on the level it is balanced for and then assigned level-ups based on how many progression points. Mechanically, u/AkrynFletcher is right and the extra damage die from extra attack with a shortbow is far more valuable than a bigger damage die. Alerting the players who did this to know that they would only go beyond their current level (5 from Phandelver, 3 from Stormwreck) until the proper story milestone. 1-5. My party was stoked to play this Saturday night. Join. They reach Phandalin by level 2 if they go to Cragmaw Hideout. Hi y’all! DMs Guide to the Lost Mine of Phandelver | pt 1 Intro and Setting Up the Adventure. In this first part we gather our resources, connect our player. I just changed a few things to make everything fit with the player stories. I wonder if any of 5E's Legacy Content will ever. There’s a single cart track into town, which widens into a muddy main street uphill toward the ruined Tresendar Manor, currently occupied by the Redbrands, the gang controlling Phandalin and led by Glasstaff. I am currently D. Mad Zagyg said: I just finished a very successful run of the Lost Mines of Phandelver in my long-running Greyhawk campaign. DONE I have complied the art and official maps (which is allowed under the Fan Content agreement, I asked) DONE I am going to crop and resize the official maps for easier printing and. By and large, I added an extra 25% of monsters to encounters. The Lost Mine of Phandelver has been remade. The BBEG, as written, is super dull. A first-level character starts with 0 and a 5th level could have as many as 13,999 - if you gave each of them 23,000 your first-level would be 7th level and your 5th level would be 8th level but more likely still 7th level. Cutting down lost mines of Phandelver. These are pretty cool modules. The party just hit Level 17 and they are pillars of the community. The party is not meant to kill Venomfang, only wound it enough to send it fleeing and survive long enough to do such. This portion of the adventure is also self-sustainable, and you can choose to end the adventure here if you'd like. The module for Lost Mine of Phandelver is for 4-6 players (plus the GM to run it). Hell, it's part of the starter set, after all! The issue, though, as with many other modules, is that it doesn't describe the best way to transform the book's contents into an actual session. level 1. A Human Life Cleric in heavy armor. With the information the characters will advance to. I have a party nearing the end of Lost Mines. Card Name: Lost Mine of Phandelver. My group mostly consisted of 5 players. Milestone leveling. A dungeon masters guide to running the dungeons & dragons 5e role-play game. It's basically "let's explore all the tropes". A dungeon masters guide to running the dungeons & dragons 5e role-play game. orc invasions that devastated this part of the North. this is because goblins AC in their stat block includes a shield, but that shield will not be out all the time, when they are using a bow, outside of combat, or before their first turn in combat. Auto Flip. Milestone levelling is more like how it would be in a movie. Lost Mines of Phandelver, p. Please Note: Although we identify major spoilers in the. Phandelver And Below: The Shattered Obelisk. You could make them Gestalt characters (they level in 2 classes simultaneously, and have 2 actions/2 bomus actions each round, etc. What is Phandelver and Below: The Shattered Obelisk about?. Aug 6, 2015. This video explains why and what I recommend as character levels for the lost mine of phandelver. So far it's gone perfectly fine. It's not a story the Jedi would tell you. · 2y. The SKT into. This also solves point 3 and 4. Watermill assets from Wave Echo Cave created by Tom Cartos . Lost Mine of Phandelver was included with the previous edition of the D&D 5E starter set – now replaced by the excellent Dragons of Stormwreck Isle adventure – but you can still find everything you need to. Due to the wooded location andBasically, i'm new to DnD and i had my first run with my friends yesterday. I suggest leveling players up after certain quests. 1-5. Overview Lost Mine of Phandelver is divided into four parts. I started at level 5 with my group due to transitioning from Lost Mine of Phandelver. r/DnD. Sometimes I didn't, and therefore my players were level 4 when they finished the adventure. The Lost Mine of Phandelver is the first D&D Campaign to be played by the team. It. The campaign revolves around the exploits of Gundren Rockseeker and his mysterious disappearance. With my friends group, I don't give exp but use a milestone system. No point worry about an npc leveling up unless he's going to be around a while. "At some point during part 2, the characters are likely to advance to 3rd level" p26 LMOP (end of Chapter 2) "This part of the adventure is designed for characters of at least 4th level" p42 LMOP (start of Chapter 4) "By the end of the adventure, the characters should be 5th level. Phandelver and Below: The Shattered Obelisk. I had them hit level 2 after cragmaw, 3 at rebrand, 4 after doing the two. Rather than doing a one-to-one conversion, we tuned the adventure to ensure that the experience supports those new players. This adventure is designed to take characters from 1st to 12th level. You can access the Character Art Pack under the Premium Assets section of the Art Library in Roll20. 4. 2) they can't hear you due to the very loud waterfall. Make sure to also emphasize the Background section of the character sheet, particularlyModule: Lost Mines of Phandelver VTT: Roll20 Character Sheets: DNDBeyond or Roll 20. It. Hone Your Lazy Dungeon Master Skills. I'm DM'ing for the first time with a group playing for the first time (Table of Noobs). I can't find anything about it in the rulebooks. Give GeekGold . Hi guys, I'm a first time DM and I'm running the D&D starter kit for my also first time players :) Our first session is finished and the party is about halfway through cragmaw hideout. If your players have full plate at level 3 you're giving them way too much gold. Party: XP: (Milestone) The Lens agents braced themselves as the flock. HiNoKitsune • 3 yr. At first, the XP leveling worked in conjunction with the story. 352. 2. If the goal is just to kill the Black Spider, you'd need to balance doing side quests for XP vs. the rich mine of its monsters, and to put an end to the of ancient strongholds and explore ruins of long-lost troublemaking of the Black Spider-if they can survive the cultures. The content catalog is the authoritative document. RPGnet Member. Level 1 PCs would be extremely unlikely to try and fight the army, but level 5 PCs start to think they can. Now, in. For levels 3-6, I'd say probably 3-5 sessions per level. I don't use XP so it would be a purely milestone adventure and they would level fairly slowly starting at 1st level. Player experience: DMing 5e for a year or so, only been a player in 5e for a couple one shots. Tip with GeekGold. 90% of DMs do milestone. The OP asks how, absent cleric spells, can the NPC be healed. Description. The Lost Mine of Phandelver is a classic, one of the very first mini-campaigns that new players run. Using Art. Price: $59. Lost Mine of Phandelver. The smaller book that accompanies this one (hereafter called “the rulebook") contains the rules you need to adjudicate situations that arise during the adventure. With my friends group, I don't give exp but use a milestone system. Your players will become heroes as they save the village of Phandalin from hordes of goblins, doppelgangers and worse; all led by a. c. Wyvern. DONE I have complied the art and official maps (which is allowed under the Fan Content agreement, I asked) DONE I am going to crop and resize the official maps for easier printing and. (Leads to: Storeroom, Dark Pool) As people have said, for the first couple levels it should be quite fast. The accelerated levelling is really for getting to Level 3. If you like the Forgotten Realms (the backdrop and A free to download pdf containing the basic elements of the setting for the Lost Mines of Phandelver), you would not go Player’s handbook is available online at: far wrong by picking up a. I'd personally recommend running Lost Mine of Phandelver to get your PCs up to level 4 and get some good plot hooks instead of the one in the book. As you propose, and Thomas Markov explains, wait the d4 hours for the NPC to regain consciousness. One of the most dissatisfying threads in the Lost Mine of Phandelver, the trip to Conyberry leaves most players and DMs feeling like this. There's a few pretty deadly spots. The issue I have with my newest group (4-5 PCs) is that they sidestepped Cragmaw, and went straight to Phandalin. Bigger varierty in enemies and goes longer (7th Level) than Phandalin. Storm King’s Thunder and start with chapter 2 after your PCs finish LMoP having 5th level. competence or a modicum of luck to accomplish. Originally, my group was quite small, so we agreed to start at level 2 to make the battles a little more survivable. We would like to show you a description here but the site won’t allow us. Lost Mine of Phadelver (LMoP) says it is an adventure for Level 1 characters. Venomfang can absolutely wipe a low-level party if they aren't careful. He had such a knowledge of the dark side that he could even keep the ones he cared about from dying. Lost Mine of Phandelver is a page booklet with a complete adventure module written in four parts. The adventure takes place in the Forgotten Realms setting in and around a frontier mining town called Phandalin. Counterpoint: Lost Mine of Phandelver is what people who have never played D&D think D&D is. e. I'm a 1st time DM, and my party is about to finish Cragmaw castle and go to the mines. Milestone levelling is more like how it would be in a movie. 1-5. Browse all gaming. When I read about the green dragon the players are supposed to encounter at 2nd level, I read up it's stat block and thought: how is a 2nd level party supposed to even remotely defeat. It’s designed for a party of around four or five first-level characters, and throws you straight into the general mechanics of D&D right away. Card Text: Cave Entrance — Scry 1. D&D’s latest adventure reimagines and expands Lost Mine of Phandelver into a full-length campaign that runs from 1st to 12th level. Additional Benefits:A few fun NPCs to play with in areas, mine liked Don Jon and Xanth the Centaur. After i finished Lost Mine of Phandelver, the party was level 5. The Master’s Vault from roll20 is designed for new players, it’s level 1-2, and can be completed in two short sessions or one long session. I will not be accepting Homebrew at this time. Aug 9, 2022. We came back at level 5 armed with some magic gear, planned carefully, worked as a team, and won the encounter fair and square. I am preparing to DM my first-ever game, which is the published adventure Lost Mine of Phandelver. Back when the Essentials Kit was first announced, Chris Perkins immediately addressed the idea of combining Icespire Peak with Lost Mine, saying that the two adventures use the same region of the Sword Coast (around Phandalin) and cover a. Dragon of Icespire Peak comes with zero adventure hooks. The players enjoy a mix of roleplaying and combat. 16, 14, 13, 12, 10, 8. Which means as a DM you will received 300exp and 150 gold 4 times over the whol adventure. Nezznar the Black Spider is there with his loyal followers, exploring the mines and searching for the legendary Forge of Spells. Here are my checkpoints: Level 2 after Cragmaw Cave Level 3 after Redbrand hideout Level up after Cragmaw Castle And either combine the sidequests into a big one or give out 1/3 level per quest. Hoard of the dragon queen however is designed with a fairly brutal start for level 1 characters and is a great jumping off point for the end of Lost Mines of Phandelver. I started researching better ways to organize, which led me to the beautiful world of OneNote. Basically when the scenario say "The characters should be at lv. The Lost Mines of Phandelver included helpful resources and supplies for a new DM. #1. Basically 1 PC being 2 PCs). Goblin ambush on the Triboar Trail. Even a party of 5 level one characters run by seasoned players can still TPK trying to complete Goblin Arrows. I also narratively skipped the road travel and the roadhouse. DONE A list of the locations and encounters is done. A dungeon masters guide to running the dungeons & dragons 5e role-play game. All the maps are here, with vision blocking put in, along with all the monsters, some PCs my players have made, and a basic 5e framework that is Yorick's version with a bunch of tweaks and improvements. 3 years ago. This is a fantastic opportunity to practice the art of the lazy dungeon master. A dungeon masters guide to running the dungeons & dragons. Lost Mines/Icespire Peak Combo Campaign Milestone/XP Hybrid,. I'm about to start Lost Mines of Phandelver, but only have 2 players (both 13 year old girls). Card Name: Lost Mine of Phandelver. and the rule here to not post links to piracy. Am I meant to be giving players xp for defeating enemies, like the amount that the stat blocks specify? If so, exactly what would you call a defeat?…$egingroup$ As an aside, it's probably worth noting that in general, module books like LMoP aren't just meant to be followed in order, chapter 1 - 2 -3. A dungeon masters guide to running the dungeons & dragons. That said, depending on the size of the party, you'll want them to be going into WEC at level 4-5. Pudgeysaurus. Become 4th level when you complete five quests. This publication contains everything you need to run The Rise of Tiamat as a sequel to Hoard of the Dragon Queen and Lost Mine of Phandelver, including: guides to every chapter; a standardized milestone leveling scheme; complete stat blocks for 3 wyrmspeakers: Galvan the Blue, Talis the White, and Nezznar the Black SpiderI really like the idea of making the first encounter a tutorial, and I guess I'm going to do it. Amid a wilderness of jagged, snow-capped dangers of the Lost Mine of Phandelver. Been tracking do but I would do it like such in future. M. The Lost Mine of Phandelver Fully Prepped. Basically, every time they complete a plot point (think Chapter here), they gain a level. View flipping ebook version of Lost Mine of Phandelver published by joshuamuster on 2018-06-07. In this series. The characters are likely to be 5th level by the time we finish LMoP. But, they have heard of it. Phandelver and Below: The Shattered Obelisk Princes of the Apocalypse Storm King’s Thunder. I have zero experience scaling a published adventure and could use some tips from more experienced DMs. One original class and one being Cleric subclass. An NPC miniature or token for Sildar. I had no idea there was an actual name for said method. April 4, 2015. Re: What to run after Lost Mine of Phandelver? Princes of the Apocalypse is DnD 5e's version of The Temple of Elemental Evil module adventure. DM Report on how Lost Mines of Phandelver is going (Part 2): Redbrand Hideout Rumble. 4) After control of the town is established, she wants to acquire a slave force to build a lower level to WEC as her permanent lair. Spells cast as a ritual take 10 minutes to set. Free Printable Football Squares PDF “Lost Mine of Phandelver PDF” is an entry-level Dungeons & Dragons 5th Edition adventure module. Re: Lost Mines of Phandelver - OOC Thread. Become 3rd level when you complete three quests. If you have your own version of. Aug 9, 2022. Nov 19, 2015. That's right, it turns out that Daren is a one-armed, one-legged, fourth level bard (with no direct attack or combat skills whatsoever, fourteen hit points, but a number of useful buff and controller skills). You can claim Lost Mine of Phandelver. The Lost Mine of Phandelver adventure is an introduction to the Forgotten Realms, to the Dungeons & Dragons Fifth Edition ruleset, and also to Roll20 for many new players and DMs alike. The DM's guide to the Lost Mine of Phandelver 5e adventure. Become 4th level when you complete five quests. Princes of the Apocalypse is specifically designed to follow up Lost Mines in terms of location and level. My question to you guys is now if you have also run this campaign and if you thought it had any shortcomings lore. Using Art. I've created a semi-interactive map that. What are we doing wrong?As always, The Lost Mine of Phandelver takes characters from levels 1-4, while the new “and Below” portion runs them from levels 5-12. It plays relatively close by geographically in the Forgotten Realms to The Lost Mines of Phandelver. Now that they are level 4 in the middle of chapter two, that has fallen apart. There’s a single cart track into town, which widens into a muddy main street uphill toward the ruined Tresendar Manor, currently occupied by the Redbrands, the gang controlling Phandalin and led by Glasstaff. That first milestone is probably at the end of the first cave, so make sure they find the recommended amount of loot there (2 2nd-level permanent items (such as +1 weapons, full plate, an onyx dog, etc), 2 1st-level items (probably just gear), 2 2nd-level consumables and 3 1st-level ones, such as healing potions, scrolls, potency crystals. Six level 3 characters, or five level 4 characters, or three level 5 characters (in which case it would actually only be a Hard encounter. Discuss the show! Lost Mines of Phandelver . The DM's guide to the Lost Mine of Phandelver 5e adventure. This will likely take many years while she grows in to adulthood. the second book starts at Level 7, so isn't a great option for migrating 5th level characters from Lost Mines of Phandelver. Still treat them as normal goblins, but use the Goblin Boss stat block, and the encounter should play out about the same. Lost Mine of Phandelver is an adventure for four to five Many players of DUNGEONS& DRAGONSfind that being characters of 1st level. Phandalin is obviously central to both adventure books, its just a shame you’ll need new low-level characters to experience the encounters as written. The adventure itself is pages 6-51. At the level 5 milestone, I had them roll a d4 and gain that many inspiration points. Party: XP: 6175 The party ascends to the top of the tower until they are level with the gigantic. (Monster 1 exp * monster 1 count + monster 2 exp * monster 2 count +. Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters! This promotion is no longer available. . • 5 days ago. I'm giving them a level at the end of each part, so overall the campaign should end with them at 5th level. Based on D&D Beyond (and similar websites), for a party of 4 characters that are level 1, four goblins are on the start of the "Deadly" range (after adjustment). The original Lost Mines of Phandelver was pretty stingy when it came to magic items. This is why I’ve provided a step-by-step guide to your first session of Lost Mines of Phandelver. (Leads to: Goblin Lair, Mine Tunnels) Goblin Lair — Create a 1/1 red Goblin creature token. My group loves Milestone Long Rests!I'm running the Lost Mine of Phandelver Starter Set adventure for a group of players ranging from "new to the game" to "experienced veterans". In part 1, “Goblin Arrows,” the adventurers are on the road to the town of Phandalin when they stumble into a goblin ambush. Level. I'm running the Lost Mine of Phandelver module with my players, and I've been using monster and reward XP as the book says so far. Like,. The ones for Lost Mines of Phandelver are all unique and don't come into play until different chapters. . Milestone leveling is bad because it makes the DM much more responsible for serving up balanced encounters. Could someone please explain why the Lost Mine of Phandelver campaign has so many deadly encounters? Some examples: The very first encounter with 4 hidden Goblins has a difficulty of 400 XP (which is considered Hard), but we also need to consider that this is a surprise attack, which increases the risk greatly to such low-level characters. The Master’s Vault from roll20 is designed for new players, it’s level 1-2, and can be completed in two short sessions or one long session. I still consider myself a beginner for 5e. Good luck and have fun! Shortcomings of The lost mine of Phandelver. The Lost Mines of Phandelver was the first officially published adventure in the 5th edition of D&D, and it comes as part of the intro set. The DM’s Guide to Lost Mines of Phandelver is a series of articles exploring the various encounters in the Lost Mines module. We felt this deserved Legendary treatment. For example, if you are Level 2, you must gain three (1+2) points to reach Level 3. Lost Mines of Phandelver is a 48-page adventure included in the D&D 5e Starter Set. There simply wasn't much that you could give a low-level party without things getting horribly imbalanced. Lost Mine of Phandelver: 16%: Storm King's Thunder: 13%: Out of the Abyss: 8%: Tales of the. Stack Exchange network consists of 183 Q&A communities including Stack Overflow, the largest,. Description. For hardcovers, use the actual runtime and the actual average party level. Exclusive Annual Member Only Fully Prepped One-Shots. Business, Economics, and Finance. First off, it's not clear that they can reach the Wave Echo Cave at all without the required map. Search. Phandelver and Below: The Shattered Obelisk is a new Level 1-12 campaign set to release on September 19th (or 5th if you get it early via DNDBeyond). I'm currently planning to DM Lost Mine Of Phandelver as my first D&D game, and as explained in this question, I'd like to add more encounters than the scripted ones in the scenario. The campaign book says they "can easily steer the wagon away from the road and tie off the oxen while the. Goblins, Zombies, Orcs, Giant Spiders, even a Dragon. I'll be running Lost Mine of Phandelver on Sep 6 with six players, and the module's designed for 4. The mine has re-opened and the town is thriving, which has drawn all sorts of ne’er-do-wells looking to take advantage. Would it be possible to print out all the areas onto large (11x17 or above) sheets of paper? I think it'll be a great idea so my group can finally do a serious adventure. How well it works for your group will depend upon what you liked about LMoP. The very first Goblin ambush is one. First cave - lvl up Redbrand hide out - lvl up Find cragmaw - lvl up Wave echo cave - lvl up. I suggest leveling players up after certain quests. Side quests allow a Dungeon Master to present a view of ongoing life in the world. I'm making a Youtube series aimed at helping new Dungeon Masters run Lost Mine Of Phandelver to spread the love of D&D. Full plate is "supposed" to be something you get around 8th level, maybe a couple levels earlier if you play smart or pool your resources. I and my group loved it so much that even when we moved over to PF2, we didnt even bother looking up the experience system, and just ported over milestone leveling. However, along the way they might be a bit tougher than expected, though that might drop off as we progress. Lost Mine of Phandelver Cover Art. These things even out. It is a 1-12 module where 1-5 is just Lost Mine of Phandelver reprinted for the module. I have a party nearing the end of Lost Mines. As for balancing the encounters, I would say leave the first dungeon exactly as it is and see how that goes first. Though Lost Mine of Phandelver doesn't include any rules for scaling combat for less than four characters, we can use some handy guidelines to help us tune down battles when. To offset the lack of leveling up by skipping any side quests, you could have your characters start at a higher level alleviating the need to level up within the adventure. - Doppelgangers needs to play bigger role. We also are doing milestone leveling and I just warned them that I was gonna slow down their leveling progression slightly to. Pun-loving nerd | She/Her/Hers If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you! "We got this, no problem! I'll take the twenty on the left -. The story of “The Lost Mine of Phandelver” is interesting, presenting a mystery that becomes more complex over time. Card Text: Cave Entrance — Scry 1. During the course of the adventure, the characters will advance to 5th level.